The GDI Airforce, created by Joachim Bickel (jb@bickel.vol.at) Level Name: Defender Completion Time: about 10 hours Map information: Large (62x62), winter theater. Used Covert Operations "Deceit" map. Player: GDI Difficulty: Hard, I suggest building a second Construction Yard for fast rebuilding of the walls. Filename: Defender.zip File contents: SCG53EA.INI, SCG53EA.BIN, Defender.txt Hardware used: Pentium 100Mhz, 32MB RAM Software used: CCMAP 2.1, programmed by Richard Heesbeen and Jeroen Ritmeijer CCTools v1.00, programmed by Barry Kalshoven and Michiel Prins Tested on Command and Conquer v1.20 (English version, German CDs, English Covert Operations CD) Story Line ---------- This is the sequel to: Airbase 22F Good or Bad Prevail Get'em NOW! It's TOO LATE!!! Now that the traitors are captured or killed, we can go on with destroying Nod. We've set up a fortified wall with two radar lines and a small support base here. But Nod has also built a very well-equipped base. They are preparing to attack us... Mission Briefing ---------------- Nod is preparing heavy attacks. You may sell the outer radar line, but defend the inner one at all costs. One of our agents told us that there might be a way into the Nod base. We've lost contact then. Destroy that base and hold the defence line. We'll drop you in a Mobile HQ in the nearby village. Get away from there as soon as possible. Using it -------- You need the Covert Operations to run this one, but the demo version will also do the job. Just copy the .ini and .bin file into the C&C directory. You can now select this mission in the "New Missions" list. Other Information ----------------- Specail thanks to: Andrew Griffin for his infos on C&C, Vladan Bato for his Mix-Manager, the programmers of CCMAP and Base-It and all others who made levels for the rest of us. If you have questions, suggestions, ideas for new levels, stories etc.: send me an e-mail (jb@bickel.vol.at). Dismissed! Joachim Bickel (jb@bickel.vol.at) Bludenz, Vorarlberg, Austria